#ifndef SETLOADINGSCREEN_H
#define SETLOADINGSCREEN_H

#include <Command.h>

class World;

class SetLoadingScreen : public Command
{
	public:
		SetLoadingScreen(World* worldptr, truth showScreen);
		virtual ~SetLoadingScreen();
		virtual truth Execute();

	private:
		truth stateToSet;
		World* world;
};

#endif